![]() Still, they are a hack - fitting over framework more than a decade old. Those are available in Second Life now as add-on purchases and I give many kudos to the intrepid designers who have done wonders with the mesh bodies. I suspect that if I took a poll of Second Life residents, up toward the top of their lists of "must haves" would be a better mesh avatar. And in some ways, the answer points to OpenSim. They don't need to return the genealogy is evident - invisible bindings that stretch but never quite break.Īs we move into 2015 and edge closer to the alpha unveiling of the new "revolutionary" platform, I have been pondering what I hope the new world will bring. Even though many folks ventured away from SL in fits of rage, traveling to new worlds in hopes of "true freedom", they owe much of their virtual lives to the platform that birthed us all. ![]() We are all connected - corporeal or virtual. It became more than that as, wide-eyed innocence in hand, I ventured back into OpenSim. ![]() When I started this Ebbe blog (for those of you not in the know, Chic at Phil's Place is nearing 4000 posts), it was about chronicling the beginnings of what is now called The Next Generation of Second Life. I just turned one in Inworldz, I am a few months old in Canada and all sorts of ages hither and yon where I have plunked down roots if only for a short while.
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